Ideaworks3D Airplay SDK now supports iPhone
Ideaworks3D has announced that its cross-platform Airplay software development kit, designed for the creation of advanced games and applications for mobile devices, now supports the iPhone and iPod touch.
The software allows developers to build a single application binary and distribute it to all supported operating systems and devices.
Airplay is fully optimised for the iPhone hardware, including the ARM11 CPU and the Imagination Technologies POWERVR graphics processor. Airplay will automatically optimise data sets for the iPhone hardware; for example, applying PVRTC texture compression where possible.
Airplay has already been used to deliver multiple award-winning games worldwide, including "Metal Gear Solid Mobile", "System Rush: Evolution", and "Project Gotham Racing Mobile 3D".
"We are hugely excited to be adding iPhone as a supported platform within Airplay," said Alex Caccia, CEO Ideaworks3D. "Apple's iPhone and App Store present an enormous opportunity for mobile, handheld and console game publishers looking to distribute directly to consumers. Airplay is now fully optimised for Apple's platform, providing developers a console-quality art and code development pipeline that makes it really cost-effective for developers to create amazing games for iPhone. Using Airplay, publishers can then increase their return-on-investment by deploying to all other major mobile operating systems globally, without having to allocate further budget to port between those platforms and handsets."
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